Sonic Design - Final Project

24.10.2024 - 07.11.2024/Week 5 - Week 7
Guan Wee Lun/0364012
Sonic Design/Bachelor of Design in Creative Media
Project 1

Instruction

Lectures

Audio Storyboard
  • managing music, SFX, audio description
    • Linear production
      • when
      • what
      • how soft/loud
  • Game audio
  • Predict what will happen
    • Game is not linear
      • depend on 
        • states
        • choices
        • action
  • Event Mapping
    • determine all possible action that require sound
      • trigger - 
      • footstep
  • Analysis - manage

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