Major Project 1
Week 1- Week 14 Guan Wee Lun/0364012 Major Project I/Bachelor of Design in Creative Media Project Development Week 1 - Week 9 Define and Ideation Start on grouping with people, think on building a game that still don't know what game, so we have to go back and think of what theme we r into GROUP 6 MAJOR PROJECT PROPOSAL Week 10 — Building the First Playable Foundation The main focus was creating the first playable Godot 4 prototype and testing the original platformer direction. Development Progress Built Aster’s basic movement system, including walking, running, jumping and double jumping. Added early combat mechanics such as shooting, player health, damage, recovery and scene reset after defeat. Created reusable systems for the player, bullets, enemies, bosses, damage zones, spawning and game flow. Developed the first test level with platforms, toxic areas, ...


