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SELF LEARNING - UNITY
27.01.2025
UNITY ENGINE LEARNING
PROGRESS
User Interface
- Panel below is the asset part, file/font/3d asset etc
- The second panel: Hierarchy as all of the stuff in the scene, example as menu
- Game object as an invisible container, it has a position, rotation, and a scale in space, can fill this container with my component
- Third panel which is the inspector, as to see and change, position, rotation and scale under transform.

- physics and programing code
- more component into physic boject
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