Information Design - exercise
03.02.2025 - 17.03.2025/Week 1 - Week 7
Guan Wee Lun/0364012
Information Design/Bachelor of Design in Creative MediaExercise
Content
- Lectures
- Instruction
- Exercise
- Feedback
Instruction
Lectures
Week 1 03.020.2025
- Briefing
- Assignment 1 introducing
- Quantifiable information
- quantify our object
- arrange into presentable layout or chart
- info and graphic
- DATA
- SORTED
- ARRANGED
- PRESENT VISUALLY
- EXPLANATION
- Exercise is in individual work
- Project are all individual other than project 2 are group project
- Project 2 duration 1.5 min - 3 min excluding credit
- relied more on static poster, animate is just add on mark, but it's a must
- Software choosing are not restricted
- Final Project
- proposal presentation
Week 2 10.02.2025
What is infographic
- It's to increase engagement and capturing audience attention
- A powerful way to capture
Type of infographic
- List infographic
- informational graphic using written list
- written copy
- Contextualizing information with visual will make it easier to read and make the statistic more memorable
- Statistical infographic
- Infographic that includes graph chart. and other visual presentation of data
- It's to represent information in a visual way to make it easier for understanding purpose
- To grab audience attention and reel them into reading information
- How-to infographic
- Explain how to do something
- Alternative to long text to describe a process
- Example: cooking book
- Timeline infographic
- One of the most diverse term of their use
- Need to use icon and illustration along the timeline to represent the point such as Year, Object.
- Comparison infographic
- Visual way to compare and contrast different option
- Help understand
- Map or Location infographic
- Tend to use it for demographic data or other location specific information
- Flowchart infographic
- graphical representation of an information stream such as a sequence of different step or action
- Boost engagement while giving user a clear idea of process
- Guide people through various step
- Process description
- Describe the main
"NEVER EVER LOVE YOUR WORK AS A DESIGNER"
- Identify Problem
- Evaluate Data
- Define statement
- Storyboard
- Execution
- Deliverable
LATCH THEORY
- Location
- Organizing information based on location
- Alphabet
- Organizing using alphabetically is the easiest method for user
- Time
- Use temporal nature of content for organizing information
- Category
- Common way to sort information on website
- Hierarchy
- Arranging information by any order such as size, cost
Always start with sketch
Week 3/17.02.2025
Miler's Law of Memory
- How our short-term memory more than 7 item at once
- The magical number SEVEN, plus minus two
- just a certain amount of information in communication
Week 4/24.02.2025
Maneul Lima's 9 Directives Manifesto
- Form Follow function
- Interactivity is key
- Allow for investigate and learn through discovery
- For example, Website as for navigate to get more info for user
- Cite your Source
- Always disclose where your data originated
- The power of narrative
- As human love story more that boring fact, by elaborating information into storytelling, it can increase info to more interesting and memorable
- Do not glorify aesthetic
- Should always be a consequence and never be a goal
- First place come for Information, fact, not taking priority for aesthetic compare with true info
- Do for user, client, public, not design for designer
- Look for relevancy
- Why are u visualizing the information
- To concern what the user wants and need, not by giving what we want to user
- straight forward to relevant for user need
- such as compare with google search and Gmail
- Embrace time
- Time management, the key factor to organize and archive better result of any decision making
- Aspire for knowledge
- Core ability of information visualization is to translate information into knowledge
- Avoid Gratuitous Visualization
- Should respond as a cognitive filter, an empowered lens of insight
Week 5/03.03.2025
constructive workflow
synchronise the workflow
start without technology first, start with our hand draw to show the initial
idea.
- understand the workflow
- google as example: start with finding reference and information for it, not by searching the method first in web
- Construct a strategic plan
- evaluate data and information
- identify pros and cons
- viewer will only focus on outcome the pro, and criticise the cons of designer's outcome
- create a content creation plan
- it's can be easy if plan before doing a project, such as filling blank space
- understand the outcome
- understand the purpose of doing the project, for own? For money? For activity use?
- build case studies
- it's more for other, as design is not artwork, it's a bunch of information and design a simple method for other to view as to get to the straight point for them
- synchronise working file for each software
- it's to work efficiently, and for collaboration use
- a
- set a parameter
- to make sure the timeline of our workflow
- Ideas are limitless
- time is constraint
- identify your strength
- reference is just benchmark
- solution is the answer
Brain can be separate to two, left brain are more for logic sense
right brains are more creative, it should collaborate together to get a
good outcome
Exercise
Exercise 1 Quantifiable Information
Description:
- Quantify raw data and visualize information as a photograph
- Visual representation of numerical data that allows for easy interpretation and analysis.
Example:
For this part I am thinking how to arrange the M&N, I got some idea
on pizza, as the pizza cut to each slices differentiate the
beans.
- Visual representation of numerical data that allows for easy interpretation and analysis.
Instruction:
Gather a set of objects and separate it into category such as color, shape, pattern, and other quantifiable factor.Example:
- Box of Lego
- Jar of button
- Jar of marble ball
- Set of colourful rubber strap & more.
- Required to quantify chosen objects and arrange them into a presentable layout or chart.
- The information must be presented as is and need to arrange the objects with relevant indicators written out with pens to help you visualize the quantity and data. The examples of objects that can be use are buttons, coins, Lego pieces, M&Ms, and more.
Progress
DATA
First, I put a bag of M&N chocolate bean on a B4 paper, as data
stages to show all information that haven't arrange in the same
platform.
Figure 1.1 Data
SORTED
For this stages, I sorted the M&N by the color of it, as visual
differences are the first thing that I can look in my eye
Figure 1.2 Sorted
Figure 1.3 pizza 1
Figure 1.4 Pizza 2
Arranged
I arranged the bean using pizza, as pie chart to arranged the propotion of these beans
showing the majority and minority potion of the beans
Figure 1.4 Pizza 4
Figure 1.5 Pizza 5
Figure 1.6 Pizza 6
Figure 1.7 Pizza 7 (final Pizza)
Other idea on using tower shape to arrange, by using rainbow color to
sort the beans
Figure 1.8 M&N TOWER
Submission
DATA
Figure 1.9 DATA SD
SORTED
Figure 2.1 SORT SD
ARRANGED
FIGURE 2.3 ARRANGED SD
FINAL PRESENT
Exercise 2 L.A.T.C.H Infographic Poster
Description
- Organize a group of information into a visual poster that combines and utilizes the LATCH principles (Minimum 4).
- You are required to use the digital photo editing/illustration software available to assemble the information into a LATCH infographic poster.
- You are allowed to reuse back the images, but you have to create the rest of visuals to complete the poster.
REQUIREMENTS:
- Size resolution: 1240 × 1750 pixels or 2048 × 2048 pixels.
- Progress and submission link on E-Portfolio.
Reference
For this exercise, our topic is free to choose whatever we want,
just need to follow requirement on LATCH principles. I choose Harry
Potter as my topic to do this exercise, First I found reference from
Pinterest, how an infographic poster should look like, than I have
an idea on doing the history timeline of harry potter to showcase
the timeline to everyone.
Figure 2.5 Reference compilation
Figure 2.6 Main Reference 1
Figure 2.7 Main Reference 2
Sketch
I start on sketching the style, the composition on it and think of
adapting LATCH into it.
Figure 2.9 sketch
Illustrator
than, I start on working on illustrator, illustrate all figure and
icon to represent the important time in harry potter timeline.
LATCH
Figure 3.1 infographic poster
To Applied at least 4 principles of LATCH into the poster, I use
color to represent each activity happen in what location, putting
the year represent the time of latch principle as this is an
timeline poster, Color and location are to be use together, color
to represent location on each time, and finally I design it and
give a feel of hierarchy to it.
Submission
Figure 3.2 LATCH poster submission
Feedback
Week 1
Come with creative ideas first by using hand, as computer will restrict our creativity, using software will tell us how to do it, by sketching or do it using hand can let our brain make the decision what we want
Week 2
Need to consider on applying LATCH to it to show information, Information be first priority before aesthetic.
Reflection
These two exercises were incredibly insightful and allowed me to explore different aspects of design, from quantifiable data visualization to organizing complex information using the LATCH principles.
For Exercise 1, I used M&M chocolate beans to visually represent quantifiable data based on color. This exercise taught me the importance of precision and creativity in presenting raw data. Sorting and counting each bean by color required attention to detail, while arranging them into a visually appealing layout challenged me to think about composition and clarity. Writing out indicators to highlight the quantity of each color helped me understand how to make data accessible and engaging for viewers. This exercise reinforced the idea that design is not just about aesthetics but also about effectively communicating information.
In Exercise 2, I created a LATCH infographic poster on the Harry Potter timeline. This project pushed me to think critically about organizing information in a way that is both logical and visually compelling. Using the LATCH principles (Location, Alphabet, Time, Category, and Hierarchy), I structured the timeline to guide the viewer through the story's key events chronologically while incorporating visual elements like icons, illustrations, and typography to enhance understanding. This exercise highlighted the importance of balancing creativity with functionality, as I had to ensure the poster was not only visually appealing but also easy to follow.
Both exercises deepened my appreciation for the role of design in simplifying and presenting information. They also improved my technical skills in photo editing and illustration software, as well as my ability to think critically about layout, hierarchy, and user experience. As a design student, I learned that good design is about solving problems and making information accessible, engaging, and meaningful. These projects have inspired me to continue exploring new ways to combine creativity with functionality in my future work.
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